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VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT is supported on Pascal GPUs and newer. This enables support for asynchronous reprojection in SteamVR. Added support for VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT from the VK_EXT_global_priority extension.
MEDIACODER X64 GPU USAGE SOFTWARE
Changes to Proton, Wine, and other third-party software are needed for this feature.
MEDIACODER X64 GPU USAGE WINDOWS
A new library, nvngx.dll, has been added to enable driver-side support for running Windows applications which make use of DLSS. Added an NVIDIA NGX build for use with Proton and Wine.This system call has been deprecated since Linux 2.6.24, and has been removed completely with recent versions of Linux and glibc. Removed usage of the sysctl(2) system call as a fallback for procfs in nvidia-installer.Fixed a bug that could cause NvFBC's "direct capture" to crash the X server when certain GLX calls are made during a capture.
MEDIACODER X64 GPU USAGE DRIVER